Singularity

Fight your way through an ever-shifting environment haunted with time ravaged creatures, while sudden time wave hurl you back and forth between 1950 and the present day. Use your wits and the perfect weapon - the Time Manipulation Device - to unravel the conspiracy on the remote island of Katorga-12
Singularity is a first-person shooter developed by the legendary Raven Software and utilizing the power and flexibility of the Unreal 3 game engine. Set in an alternate present of 2010, players take on the role of a US Air Force pilot who while investigating an extreme radiation signature, stumbles upon a top secret Cold War era Soviet program, run amok which not only causes monstrous mutations, but also threatens to alter nature of time itself.
Story Action in Singularity is a mix of combat mission gameplay and puzzle-solving. Combat is against both modern and 50s era Russian forces, as well enemies mutated through exposure to E99. In this players have their choice of conventional weapons including: pistols, shotguns, machine guns, sniper rifles, rocket launchers, etc., as well as as few Sci-Fi weapons very specific to the game. These include the TMD (Time Manipulation Device) and the E99 pistol. The TMD is a gauntlet, which players acquire early in the game that can be integrated with conventional weapons. Its main function though relates it its ability to alter time within a small specific area. The major examples of this are:
Aging - The ability to alter encounters by fast-forwarding the history of objects or entities, rendering the former rusted and worn and the latter decrepit with age or simply dust. Stasis - The ability to freeze time and thus dangerous situations in order to gain an advantage. Impulse - The ability to propel objects frozen in time in a targeted direction. Chronolite - Functionality that allows the player to look back to a time associated with a place, person or object. Players can also utilize the TMD in conjunction with the E99 pistol, a gun that shoots bullets infused with Element 99, to hit targets unreachable due to distance and otherwise indestructible cover. In addition, to the TMD’s combat uses, it is also indispensable as a tool for solving the spatial-oriented and other types of puzzles that players will face on the island of Katorga-12. MultiplayerSingularity contains multiplayer gameplay options, that just as in its single player campaign, integrate conventional combat tactics and weapons with the time manipulation elements. Key Features
|
User Ratings and Reviews
3 Stars Overlooked
Got to eat some crow on this one because I panned the game without playing it and it’s not bad at all. A number of reviews (Metacritic) had a problem with the TMD device and it actually comes into use quite a bit. Destroying creatures, slowing down others,creating a Deadlock where you are inclosed in a blue dome and all the enemies in there with you are frozen, slowing down time and a pulse that obliterates others. Leveling up weapons that all work well and different situations and stories that keep it fresh. Small issues other reviewers bring up and their points are valid. MP is a definate hit which was a big surprise. Moderate replay value, very good MP and at 45 bucks a decent value. I’m thinking the game got “lost” in the summer.
5 Stars Singularity review
When I first heard of Singularity last fall, I was pretty happy since I like science fiction style FPS games. Well, after a delay or two the game came out and I am pretty happy I bought it.
PROS:
-Eerie atmosphere (akin to FEAR) that can, and will, keep you on edge
- unique enemies that each take some thought as how to defeat
- A pretty good science fiction/alternate reality story (I won’t spoil here)
-Good gunfights, some thoughtful weaponry
-Good multiplayer, unique because it isn’t just another “soldier v soldier” match, instead it is creatures v soldiers
-On normal, the campaign is probably 8 to 10 hours long, so it isn’t short by any means, maybe typical of fps lengths.
-It is similar to the Bioshock/System Shock 2
-I enjoy not knowing what situation will come next in the campaign, keeps me on edge
- Campaign jumps between the year 2010 and the 1950s
CONS:
-AI needs a little work, but puts up a decent fight (I’m on normal)
-Not too many multiplayer modes yet
-No subtitles or place to reference previously found notes and tape recordings
-tape recordings
-fairly linear story (I don’t mind at all, but some people want a more sandbox style FPS, I guess)
-Iffy Russian accents
-Unfortunately, too many backwards “R” letters, and many of the films or posters are written in english, but using Russian Cyrillic characters to spell which seems lazy or cheesy to me since I know a bit of Russian.
It may seem like there are a lot of cons listed, but really they are nothing major and more of just personal taste for me. I really enjoy this game and intend to play it for quite a while. If you like atmospheric FPS games then go and buy this. Ideally you should have pre-ordered as it came with a free copy of the 360 game “Prototype”, a 1GB usb memory stick, and a multiplayer skin for the regular price of an Xbox 360 game.
4 Stars Solid Game.
1 part Doom3,
1 part BioShock,
add a dash of time manipulation,
shaken not stirred.
About as challenging as Half-Life 2,
About as long as Gears of War 1 or 2,
Worth playing twice.
Filed under: Xbox 360 Video Games





















